![]() Every match of a fighting game has to be "simulated" on two machines, and inputs are sent back and forth over the internet as packets. If you don't know what rollback netcode is, the solution is fairly simple in concept. Let's play when I get back to the States! Giby 'Dr SNK' Zia January 23, 2020 Be sure to pick this up if you don't already have it. ![]() My connections all around were significantly better than playing on Fightcade. Hey folks, I've been working with SNK and Code Mystics the past few months testing the online.
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